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Population AI #26

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Population AI #26

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rafaela-eacf
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Hey guys, this is my population tree that I was working on last semester. The tree is largely based on the tree created by Blake shown in the picture below. Adding residential places should increase population agents. Adding commercial places should increase jobs for agents. Removing agents should remove employees as well. Since my code is fairly old and there have been a lot of changes in main since then, please test it and make sure that there is nothing funky happening with the population behavior or any other parts of the game. Thank you!
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@emenello emenello left a comment

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Hi Rafaela, the branch looks great! I have been using this code a lot this semester so I'm very certain it is all working. I also tested on the branch and all the new things on main work. Thank you for making the PR!

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